Archive for July, 2006

The Hills Have Eyes (Alexandre Aja, 2006)

Saturday, July 29th, 2006

I just watched the uncut, unrated version of Alexandre Aja’s The Hills Have Eyes, a remake of Wes Craven’s 1977 movie of the same name.

I haven’t seen Aja’s previous movie, Haute Tension, which seemed like pretty standard slasher fare to me. The Hills Have Eyes, however, is much more than a standard slasher movie. I mean, it’s definitely a slasher movie, very similar to Texas Chain Saw Massacre, but it cranks it up to such extremes that I couldn’t help but be impressed, and I don’t even like slasher movies. It also helps that the script, while fairly simple, is well-written and in general makes sense. People don’t do overly stupid things, and with the exception of some overly broad caricatures of the American nuclear family, these people and their actions are believable. Which, of course, makes it even more uncomfortable to watch what happens to them.

The plot is simple, a family takes a “shortcut” in the desert and ends up beset by bloodthirsty deformed cannibals, the result of nuclear testing in the area.

There’s not much in the way of mystery here, but the buildup works well, you really, really hate the bad guys, and want to see them die horribly. Which, after a while, you get to do. The violence is extreme, both in terms of subject matter (large-caliber weapons pointed at infants, extremely brutal (but not graphic) rape), but also in how it’s shown, which is unflinching, no-nonsense, and very gory. There’s little dwelling on the violence here, it just happens, and it’s quick and horrible. Visually, it’s nice too, in 2.35:1 aspect ratio, which, as Sergio Leone proved, does the vast desert landscape justice. The colors are muted and dusty, and the whole thing is shot with a very fast shutter, making it strobe a bit, but nicely conveying chaos and confusion in the action sequences.

If you have the stomach for it, I think I can recommend this movie. It’s uncomfortable on a level approaching that of Irreversible, but Irreversible was boring, pretentious, and badly made, while The Hills Have Eyes is a very competent effort.

Silent Hill (Cristophe Gans, 2006)

Saturday, July 22nd, 2006

I saw Silent Hill about a week ago. I’ve never actually played the games, but what I’ve been told about them makes me think I’d like them a lot. Director Cristophe Gans made the moody and very cool Le pacte des loups (Brotherhood of the Wolf), which, although the script wasn’t wonderful, was very well executed, I thought. And, of course, Roger Avary wrote the script. Roger Avary is interesting, perhaps most famous for working in a video store with Quentin Tarantino, and then writing work on Reservoir Dogs, True Romance, and Pulp Fiction. I’ve always wanted to like him and his movies more than I actually do, since he seems like a smart and cool guy, but Killing Zoe was a derivative nihilistic bore, and The Rules of Attraction was competent and at times funny, but didn’t live up to the source material at all, so I had my doubts.

And I was right. The movie is stylish and very cool, and at times really creepy, especially creepy looking, but what the hell is going on in this script? The dialogue, especially in the first act, is just screwed up. It’s stilted and unnatural, the sort of thing that makes you go “people don’t talk like that!” every few minutes. The set-up is weak and uninteresting, and you just want people to go to Helltown USA so people will speak fewer annoying lines, and get into the action.

When the main characters arrive in Silent Hill, things make a turn for the better. The first time the darkness falls and the town changes into some twisted nightmare hell version of itself, it’s awesome, and it gets better every time it happens. The effects are very nicely done, both the makeup and the digital stuff. It’s not directly scary, but it’s creepy and makes you jump, which is decent. People continue doing and saying things that make no sense, but it’s ok, you forgive it because of the other things that are going on.

Then, when the mysteries start being resolved, the group of wannabe witch-burners from Monty Python and the Holy Grail show up, wanting to burn some witches and claiming they were turned into newts. This goes on for a while, until you get mightily fed up with them, and they kill one of the secondary characters. You want them to die for being such an idiotically bad and cliched exaggeration of fundamentalist christians (such an idiotic group to begin with that you’d think it’d be hard to exaggerate them), and you get your wish.

The climactic scene is one of my favourites in the movie, a sort of Dante’s Inferno by way of Hellraiser and Japanese tentacle porn, with strands of sapient barbed wire snaking through a church, grabbing people, invading their orifices, and tearing them apart in detail, with characters unable to do anything but stare slack-jawed at what they’ve unleashed. Almost everyone dies, which means that almost everyone annoying dies, so it’s a nice pay-off.

The aftermath is also decent, but by then you’ve stopped caring.

This movie is a typical example of one of the ways screenwriting can fail. As a treatment, this probably looked very good, the general story they’re telling is not bad at all, it’s marginally original, well put together, and so on. But when writing out the actual scenes, something went horribly wrong, and every character became wooden, the dialog became stilted, and people’s motivations and actions made no sense. The devil’s in the details, as they say.

All in all, it’s probably worth seeing, for the nightmare visuals and climactic scenes of pandemonium, if nothing else. For anyone who’s not a horror fan, it’s going to be a waste of time, and even horror fans will likely feel at least a bit let down.

Music video

Saturday, July 22nd, 2006

Yesterday, I went to film a music video. People from Plataforma films called me about it, they didn’t have much of a budget, but needed someone to play a thug (I know, I’m horribly typecast). I’d never been on a music video shoot before, and they were friends asking for a favor, so I accepted. The video was for Naty Botero’s “Te Quiero Mucho”. She’s a Colombian pop singer, and this is her first song, which is currently at number three on the Colombian hit lists. She doesn’t have a web site, but quick googling of her name seems to confirm at least that.

Arriving, I realized the production was full of people I already knew. Miguel Bonilla, director of Comando Zorras, was producing, and several of the people who did art and props on Bolas Chinas were working too. Additionally, I ran into a couple of people from “Supercivicos”, a TV Azteca show that I went to do a little work on about a month ago, but where we couldn’t get the takes they wanted that day, and when they called me again, I was busy.

The video itself is a seventies exploitation movie spoof, where the star gets into a Barbarella-like suit and kicks the ass of some thugs in a bar (that’s us) before we break a bottle over her head and take her to the big boss. The big boss in this case was played by a midget named Chuchín, who they’d put into a shiny black vinyl suit, with a red pirate shirt and a cowboy hat. He was really good actor, though, I suspect that he was the only real professional actor on set. There’s another fight scene (in which Miguel makes a star turn as an actor, who karate-chops his way through the bad guys), and the good guys win.

All in all, it was pretty fun, in many ways fairly similar to Comando Zorras both in feel and basic idea. They were shooting on 16mm, on an old Arriflex, and the production was a bit rushed and basic, but I think it worked well. We did some interiors at the Plataforma offices first, then moved to Barney’s, a bar in Condesa, to shoot the bar fight. Several objects were broken over people’s heads in the duration, first a chair, which didn’t work so well, since it wasn’t really prepared well enough, and didn’t break (ouch). Then one of those fake bottles made of sugar, which I’d never seen in real life before, and which worked surprisingly well. Even the sound is very real.

Since there were hardly any professional actors, the whole crew did stints as actors. The makeup and costume girls were also backing singers/dancers in the bar, one of the producers was one of the bad guys, the camera assistant was the bartender, and so on, which made the whole thing feel like we were playing dress-up, with everyone in and out of various seventies costumes all the time.

In general, it was pretty interesting, and fun to meet the guys again. I also finished early, which is also a bonus.

Telecine

Monday, July 17th, 2006

On Thursday, I went with Øyvind to Rushes to watch the telecine of some material for a commercial. We were leaving a meeting and he asked me if I wanted to come along, since he was going directly there, and I hadn’t actually seen a transfer done before.

It was pretty interesting, but maybe simpler than you think. The hundred thousand dollar Da Vinci unit they use to color correct doesn’t really do much more than what a high-speced PC workstation could do, as far as I could see, and the interface was the typical early nineties “pro visual software” interface, a la Shake, a large screen with lots of buttons and widgets, no windows you can move, and things in tabs. And lots and lots of sliders. The big console the Da Vinci uses is certainly cool, and I’m told you can get those for normal PCs too, but they’re still overpriced (in the 10k dollar range, which is ridiculous for 4 large trackballs and a bunch of buttons and knobs). Brings me back to my rants about why good free software could blow this whole thing wide open.

The telecine itself is a pretty cool piece of gear, though, even though it’s also relatively simple, and overpriced, like much else in movie production. But the results look good (and this was a transfer to SD, even).

All in all, an interesting experience. I hung around the Da Vinci operator and picked up a bit about how the interface worked, and prodded him on how to get the curves right (years of still image correction experience pay off). The best part was the included free food and drinks, though. They make really good sandwiches.

Bolas Chinas trailer

Thursday, July 6th, 2006

And, hot on the heels of Comando Zorras’ availability, comes the Bolas Chinas trailer, which director Alex uploaded to YouTube. It’s watchable here, but it’s not particularly good. I’ve seen the movie now, and that’s not particularly good either. There’s good material, but the editing and pacing is… off. Very off. Similar to the way it’s off in the trailer, actually. But oh well, there it is.

Comando Zorras is out!

Tuesday, July 4th, 2006

Yeah, well, don’t get too excited, since it sucks. But, it’s available for rent at Mexican NetFlix-like site MovieNet.

The good thing about this is that I can use that site as a reference to get it into IMDB, so I can get my credit and whatnot.

But seriously, don’t rent it. It sucks.